What has more value: fake money or real money?
Most of you probably said real money, but my experiences
have taught me otherwise. Growing up, I observed a strange phenomenon and no
matter how much I think about it, I can’t seem to make any sense out of it. Let
me lay it out for you.
Video games are great. They’re supposed to be a means of
escape from reality because reality sucks. “Life is full of work and I don’t
want to work, so I think I’ll play games.” Good so far. Now, some of these games
have a currency system built into them (role playing games, or RPGs). That’s
fine. What I don’t understand is how for some people the line has blurred and
that which was imaginary somehow has become more real than the real world
itself.
Why is it that some people feel so much more driven to earn
fantasy money than real money? Why are they so much more driven to focus on
bettering their characters in a game rather than bettering themselves in real
life? It’s gotten to the point where South Korea’s supreme court ruled that
virtual currencies are protected just like real money.
Could you imagine how productive the world would be if
everyone put the same amount of effort they did playing RPGs into improving
themselves or improving society? There probably wouldn’t be any more homeless
people. We might even have the cure for cancer. Maybe even both.
Before I go on any further, let me clarify that this post isn’t
hating on video games. I bloody damn well love video games. It’s not about video
game addiction either. I’m specifically questioning why would people devote
more time and effort into developing an in game character rather than
developing their own lives. What is it about video games that makes it so much
more attractive? And why can’t they take that same energy and apply it to the
real world to make themselves better off? I’ve tried to think of a few reasons,
but I’m not happy with any of them.
Laziness
I will not blame laziness. Laziness is not a factor. If it
were, people would not put in so much time and energy into the video game in
the first place.
Video games are supposed to be fun. Grinding (just running
around the same area again and again hoping to find some valuable loot) is not.
I’ve done plenty of grinding to know how much it sucks. Back in the day I used
to play Diablo 2 and 9Dragons for 12 hours a day, doing nothing but farming in-game
currency. I wasn’t even really playing the game anymore; I was just watching
the number counter go up. After a few years, I eventually grew up and realized
this shit was a complete waste of my time. In some games, grinding for loot can
be even more monotonous than a real job. The upside of a real job is that at
the end of the day you get paid. With a RPG, all you get is a higher
electricity bill.
Different Reality
A lot of people play games to get away from reality. I know
I do. But sometimes what you end up doing is trading away one set of problems
for another. RPG reality also sucks, especially when you first start off. You
own absolutely nothing of value and have no friends to boot. You have to work
your way up from the bottom. Sort of like real life, no? Interesting
psychological phenomenon going on here, escaping one situation only to be
placed into a similar one, but instead of real, 3D objects, you have 3D
rendering. On top of that you have people that harass you in-game, probably way
more than most people would dare to do in real life, since they’re sitting in
the safety of their own home, behind a screen, with the anonymity of a
username. Then there are the annoying 12 year olds who just won’t shut the hell
up.
I suppose there’s the argument that RPGs allow you to embody
a character that’s greater than yourself. Maybe. But I’d bet that you yourself would
be a whole lot greater if you used the same amount of time improving yourself
as you did your character.
Reduced Waiting Time
Video games speed up the passage of time, so maybe people
are fulfilling their instant gratification needs. They earn money quickly and
are able to make large purchases quickly, something that isn’t easily
accomplished in real life.
It may also be because earning money in a video game is a
task that does not require much brain power. I’m not saying that it’s easy
because it can be very tedious, but for the most part however, there tends to
be a set formula. Lather, rinse, and repeat. In real life, it could get a lot
more complicated, a lot more unpredictable, which drives people away.
However…
In games with well set up market systems, like Neopets or
World of Warcraft, prices prevail just as they would in a real market economy
and it ends up taking a very long time to accumulate currency to purchase big
ticket items, just like real life. Despite spending half of my day playing
RPGs, I managed to accumulate some decent gear and items in game, but I never
got to the point where I was considered to be really “rich.”
Ultimately, in most cases, at the end of the day, after the
game you are left with nothing tangible. Yet so many people (myself included)
are constantly drawn back into that illusionary world. Food for thought.

